After yesterday’s review of Season Match: Curse of the Witch Crow, I mentioned that I would taking a look at its prequels, and so here are my reflections on the first game in the series, Season Match. The premise of this match 3 game is that the Snow Queen has broken her magic mirror, and thus sets the weather in her fairy-tale realm a bit out of balance. It is up to us, as the players to do what it take to find the shards and help the other ladies in charge of the seasons bring the magic mirror back together and make the climate temperate again.
Unlike many other match 3 puzzle games out there, Season Match: Curse of the Witch Crow was a bit more refreshing in its gameplay mechanics. Instead of switching icons around to match up with a line of two or more similar ones like in Asami’s Sushi Shop, you merely have to find at least three icons that are the same in one area and click on them, and they just fall from the puzzle, automatically breaking any barriers like stone walls, fences and ice shields nearby. The premise of the story is that the Witch Crow is holding all the seasons’ month brothers and sisters hostage by using enchantments. Not having played the original game or its first sequel, I was a bit in the dark about what was going on here, so I might just have to backtrack and give them a try.