When it comes to marble popper games, they don’t get much more basic than Dragon. This follows a familiar premise of shooting marbles at a snake, or in this case, a dragon, made of small spheres of varying colours with kanji characters on them. When one marble replaces another, the one it replaced is sent back to the bottom of the chute to be used again. One has to drive the dragon back into its lair to prevent it from reaching the other end of the twisting chute that is set as its path.
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