While I did find thatColumbus: Ghost of the Mystery Stone had an engaging storyline, the frustration factor sort of put me off. The graphics were well lit, and sometimes thing were pretty easy to find in this hidden object mystery. The setting is just a few days before October 12, 1492, and it is a part of Columbus’ record that was never logged, and for very good reasons. It seems that there was an encounter with the ghost of a young woman that had died when the ship she was on was attempting to make the same journey just a few years before. So, Columbus goes from explorer to sleuth as he tries to track down what happened to the ship that came to these tropical islands before his Pinta.
This is a hidden object mystery game set in one of the Greek islands in the Aegean Sea. You are brought in by a tiny commuter plane to the island of Tantalus, named for the king that so angered the gods that he was set in Tartarus for eternity and cursed with non-stop thirst, with his body chained to a peach tree immersed in a spring. His head was chained back, so he cannot lower his head to drink from the spring, nor can he reach the fruit on the branch right above his head to eat it to let the juice quench his thirst. Such is a fitting place for a murder mystery. You are brought to the island for a class reunion. Tantalus looks like most serene Greek tourist destinations. The blue-trimmed whitewashed buildings, the soft, sandy beaches, and all kinds of classical period artwork everywhere depicting the Greek gods and heroes. You are given a guidebook and a map, and the map will become one of the best tools you can have. When you have explored an area, and you have to go back to it, instead of going through other areas to get there, you can map travel to that place, similar to the map travel used in Guild Wars.
Yet again we find another hidden object mystery game. The Secrets of Arcelia Island starts off as an expedition to Arcelia Island, and ends up as a shipwreck due to a tropical storm. Arcelia Island is no ordinary island. This island features a hidden portal that leads to a fantasy forest filled with magical fae creatures, but they are being held by the spell of a powerful sorceress that has placed four curses on the island. Each of the curses can be broken by destroying the artifacts, four magical pearls, that power them. So not only do you have to take on a witch and the curses, but you need to find the rest of your team as well, but when you do, you might find them a bit off, and possibly worse.
Unlike many other hidden object mystery – logic puzzle games, F.A.C.E.S. is bright and easy to see, yet still keeps its dark theme throughout. The story starts out when we see an artist with a special gift being experimented on in an old asylum. This young lady has a psychic gift to jump into places that she sees in photographs, and bring objects out of it. When she is being held by the scientists, they make her go into what looks like a picture of a museum and retrieve a huge ruby that is under laser security. They send her back to her cell, and there you start looking for clues to get out of what started out as an innocent medical consultation about psychic abilities.
Alice’s Adventures in Wonderland is a hidden object/logic puzzles casual game based on Lewis Carrol’s first Alice book, and is just as warped as the book it came from. It pretty much follows the story verbatim, with the exception of skipping some parts to add the puzzles. There are switch and spin jigsaw puzzles with illustration from the original book, which gives this game even more authenticity. The hidden object puzzles are not typical, as not only do you get a small list of things to find, but once that list is finished, a new list gets added, asking to find multiple items of the same kind. In the English garden scene, you are asked to find a certain number of one kind of flower, then another kind, then a certain number of insects, then another kind. Good luck searching for those walking sticks!